Keyphrases
Interactive Comics
100%
Time Perception
100%
Digital Comics
100%
Comics
97%
Storytelling
62%
Electronic Devices
42%
Interactivity
25%
Experiential Research
25%
Human Technology
25%
Alzheimer Patients
25%
Lamp Design
25%
Sundown Syndrome
25%
Sequence Segmentation
25%
Screen Size
22%
Spatial Distance
12%
Visual Space
12%
Visual Narrative
12%
Storytelling System
12%
Educational Needs
12%
Visual Interaction
12%
Narrative Structure
12%
Self-directed Learning
12%
Movement Speed
12%
Zooming out
12%
Shape Change
12%
Zooming in
12%
Design Prototypes
12%
Online Experiment
10%
Comics Industry
10%
Screen-based
10%
Digital Environment
10%
Wine
10%
Comic Story
10%
Paper-based
10%
Dementia Management
5%
Impact on Patients
5%
COVID-19 Situation
5%
Task Frequency
5%
Patient-centered Approach
5%
Patient Caregivers
5%
User Research
5%
Light Treatment
5%
Drawing Style
5%
Camera Angle
5%
Spatial Layout
5%
Comic Books
5%
Spatial Interaction
5%
Visual-spatial
5%
Narrative Time
5%
Frame Camera
5%
Computer Science
Visual Storytelling
50%
Collected Data
50%
Directed Learning
50%
Interactive Design
50%
Digital Environment
50%
Prototype Design
50%
Alzheimer Patient
25%
Physical Page
25%
Family Caregiver
10%
Spatial Layout
8%
Product Management
5%
Market Research
5%
Sleep Disturbance
5%
Psychology
Time Perception
100%
Semistructured Interview
25%
Cultural Belief
25%
Conceptual Framework
25%
Story-Telling
12%
Interactivity
12%
Home Environment
12%
Qualitative Study
12%
Consciousness
12%