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Esports in the Asia–Pacific: ecosystem, communities, and identities
Filippo Gilardi
(Editor), Paul Martin (Editor)
School of International Communications
Research output
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Book/Report
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Book
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peer-review
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Arts and Humanities
Asia
100%
Pacific
100%
Literature
33%
China
33%
Case Study
33%
Scholars
33%
Educators
33%
Taiwan
33%
Japan
33%
Korea
33%
Hong Kong
33%
Inclusiveness
33%
Vietnam
33%
Keyphrases
Ecosystem Community
100%
Esports
100%
China
16%
Asia-Pacific Region
16%
Asia-Pacific
16%
Edited Books
16%
Malaysia
16%
Hong Kong
16%
Singapore
16%
Australia
16%
Educators
16%
Taiwan
16%
Japan
16%
Philippines
16%
Vietnam
16%
Asian Region
16%
Gaps in Knowledge
16%
Communication Programs
16%
Pacific Region
16%
Social Sciences
Asia
100%
Asia and the Pacific
66%
China
33%
Case Study
33%
Hong Kong
33%
Japan
33%
Korea
33%
Economics, Econometrics and Finance
Industry
100%