Abstract
The scene simulation is one of the kernel methods in developing the navigation simulator, and terrain is one of the important components of the scene simulation. According to the basic request on terrain protraction in the visual system of navigation simulator and the software and hardware platform of the existing navigation simulator. Many useful results of bivariable functions have been obtained by studying the bivariable fractal space. A bivariable fractal algorithm considered with the geometrical precision, the reality and the complicated degree in different scenes has been proposed. The reliable result is available.
Original language | English |
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Pages | 192-195 |
Number of pages | 4 |
Publication status | Published - 2003 |
Externally published | Yes |
Event | Proceedings of the International Conference on Imaging Science, Systems and Technology, CISST'03 - Las Vegas, NV, United States Duration: 23 Jun 2003 → 26 Jun 2003 |
Conference
Conference | Proceedings of the International Conference on Imaging Science, Systems and Technology, CISST'03 |
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Country/Territory | United States |
City | Las Vegas, NV |
Period | 23/06/03 → 26/06/03 |
Keywords
- Bivariable fractal function
- Distributed navigational simulation system
- Scene simulation
ASJC Scopus subject areas
- General Engineering