The use of augmented reality for solving arithmetic problems for preschool children

Siyuan Zhou, Xu Sun, Zhiyu Shi, Yanyi Lu

Research output: Chapter in Book/Conference proceedingConference contributionpeer-review

4 Citations (Scopus)
25 Downloads (Pure)

Abstract

Preschool children are required to acquire problem-solving ability and related time and sequence concepts to solve mathematical story problems. The maturation and pervasion of disruptive technologies, such as augmented reality (AR), may help preschool children to better acquire this knowledge and skills. However, it is still unknown how preschoolers would make use of AR as a learning tool for tackling arithmetic story problems with the involvement of the concepts of time and sequence. Consequently, the present study attempted to employ direct observation and interview methods to compare and gain insights into young children’s learning behaviors under traditional 2D pictorial and AR contexts. In line with the early development trajectories of a normal child aged 4–6 years old, a series of planned arithmetic problems which primarily comprised seriation (e.g. first, second, third) and scheduling (e.g. arriving, leaving) concepts were structured in scenario-based stories and designed specifically for preschool children. The findings of the current study reveal that AR intervention may well develop the problem-solving and independent mathematical thinking ability for preschool children by encouraging them to consider all information involved in the story problems, rather than simply guessing the answer from a 2D pictorial mode. Finally, based on the fact that the majority of preschool children still rely on a concrete counting method, the recommendation is to integrate AR technology into the traditional pictorial scenarios for the purpose of supporting the development of children’s ability to solve arithmetic story problems.

Original languageEnglish
Title of host publicationLearning and Collaboration Technologies. Human and Technology Ecosystems - 7th International Conference, LCT 2020, Held as Part of the 22nd HCI International Conference, HCII 2020, Proceedings
EditorsPanayiotis Zaphiris, Andri Ioannou, Andri Ioannou
PublisherSpringer
Pages574-584
Number of pages11
ISBN (Print)9783030505059
DOIs
Publication statusPublished - 2020
Event7th International Conference on Learning and Collaboration Technologies, LCT 2020, held as part of the 22nd International Conference on Human-Computer Interaction, HCII 2020 - Copenhagen, Denmark
Duration: 19 Jul 202024 Jul 2020

Publication series

NameLecture Notes in Computer Science (including subseries Lecture Notes in Artificial Intelligence and Lecture Notes in Bioinformatics)
Volume12206 LNCS
ISSN (Print)0302-9743
ISSN (Electronic)1611-3349

Conference

Conference7th International Conference on Learning and Collaboration Technologies, LCT 2020, held as part of the 22nd International Conference on Human-Computer Interaction, HCII 2020
Country/TerritoryDenmark
CityCopenhagen
Period19/07/2024/07/20

Keywords

  • Augmented reality
  • Preschool children
  • Problem solving
  • Time and sequence

ASJC Scopus subject areas

  • Theoretical Computer Science
  • General Computer Science

Fingerprint

Dive into the research topics of 'The use of augmented reality for solving arithmetic problems for preschool children'. Together they form a unique fingerprint.

Cite this