TY - GEN
T1 - The Use of Augmented Reality to Motivate Scientific Learning for Preschool Children by Fostering Curiosity
AU - Lan, Ruiheng
AU - Sun, Xu
AU - Liu, Bingjian
N1 - Publisher Copyright:
© 2022, The Author(s), under exclusive license to Springer Nature Switzerland AG.
PY - 2022
Y1 - 2022
N2 - Traditionally, scientific knowledge is considered too early for preschoolers to learn and handle. However, recent studies have revealed that preschool children have the ability to learn this knowledge, and it is important for their future development, but a typical kindergarten environment does not have staff with relevant experience, nor the methodology to conduct science lessons. To raise children’s interest in scientific content, it is important to appeal to their innate curiosity. Emerging technologies, such as augmented reality (AR) are promising to raise the level of children’s curiosity and, therefore, motivate scientific learning. However, it remains unclear how preschool children would make use of AR technology as a learning medium for exploring and gaining scientific knowledge. In this study, a product design called “P-dia” is being proposed, which employed a co-design method to gain insight into preschoolers’ preferences and learning behavior. The design contains two parts: an AR magnifier and a learning hub. The AR magnifier makes use of AR as a tool to stimulate curiosity and to encourage free exploration, while the learning hub encloses the learning cycle through interactive learning courses and testing sessions. The preliminary results demonstrate that the design may improve the scientific learning of preschoolers, and the product itself is promising to act as a test platform for research related to AR and children’s learning.
AB - Traditionally, scientific knowledge is considered too early for preschoolers to learn and handle. However, recent studies have revealed that preschool children have the ability to learn this knowledge, and it is important for their future development, but a typical kindergarten environment does not have staff with relevant experience, nor the methodology to conduct science lessons. To raise children’s interest in scientific content, it is important to appeal to their innate curiosity. Emerging technologies, such as augmented reality (AR) are promising to raise the level of children’s curiosity and, therefore, motivate scientific learning. However, it remains unclear how preschool children would make use of AR technology as a learning medium for exploring and gaining scientific knowledge. In this study, a product design called “P-dia” is being proposed, which employed a co-design method to gain insight into preschoolers’ preferences and learning behavior. The design contains two parts: an AR magnifier and a learning hub. The AR magnifier makes use of AR as a tool to stimulate curiosity and to encourage free exploration, while the learning hub encloses the learning cycle through interactive learning courses and testing sessions. The preliminary results demonstrate that the design may improve the scientific learning of preschoolers, and the product itself is promising to act as a test platform for research related to AR and children’s learning.
KW - Augmented Reality
KW - Curiosity
KW - Interface for children
KW - Preschool education
KW - Scientific learning
UR - http://www.scopus.com/inward/record.url?scp=85133161119&partnerID=8YFLogxK
U2 - 10.1007/978-3-031-05675-8_7
DO - 10.1007/978-3-031-05675-8_7
M3 - Conference contribution
AN - SCOPUS:85133161119
SN - 9783031056741
T3 - Lecture Notes in Computer Science (including subseries Lecture Notes in Artificial Intelligence and Lecture Notes in Bioinformatics)
SP - 71
EP - 80
BT - Learning and Collaboration Technologies. Novel Technological Environments - 9th International Conference, LCT 2022, Held as Part of the 24th HCI International Conference, HCII 2022, Proceedings
A2 - Zaphiris, Panayiotis
A2 - Ioannou, Andri
PB - Springer Science and Business Media Deutschland GmbH
T2 - 9th International Conference on Learning and Collaboration Technologies, LCT 2022 Held as Part of the 24th HCI International Conference, HCII 2022
Y2 - 26 June 2022 through 1 July 2022
ER -